Could not load the 3D engine.
Please connect to the internet and reload the page.

ARSENAL

$0
ARCHIVE · ENTRY 01

THE GUNS OF THE GOLDEN REACH

The year is 2061. The Sundering Accords are ash. The Iron Concord, a war machine that swallowed six borders in nine years, wants one last prize on the Varn coast: the free city of Ashgrove.

They can't storm Ashgrove's walls, so they plan to starve it. Everything the city eats grows in the Golden Reach, a hundred miles of wheat under an open sky. Burn the Reach and the city falls by winter.

The Concord doesn't send swarms. It sends one rocket, then a few seconds later another, then a drone, then a fighter screaming low over the wheat. They are probing and waiting for the day the guns go quiet.

In the middle of the fields stands Battery Seven. The farmers call it “the Scarecrow”. You are its last gun chief. Marshal Edda Voss talks to you over a cracked radio. Ashgrove's foundries send whatever they can forge: scrap autocannons at first, and if you hold long enough, weapons that were only ever blueprints.

Every crater in the Reach is bread the city will never eat. Every day you hold the sky, Ashgrove pays you in credits, steel and hope.

HOLD THE SKY. SAVE THE HARVEST.

FIELD MANUAL

HOW TO HOLD THE SKY

Threats arrive one at a time, every 5–10 seconds. Each day has a fixed number of contacts (4, 5, 10 or 15). Destroy each one before it hits the fields. If the harvest integrity reaches zero, the Reach burns.

MOUSEAim the turret CLICK / HOLDFire (hold for automatic weapons) SPACEFire 1 – 9 · QSwitch between owned weapons P · ESCPause MMute / unmute

Shells take time to fly and drop with gravity. Aim at the ◇ lead marker next to the target near your crosshair. Flak and plasma shells burst at the range of the target under your crosshair. Guided missiles lock onto the target nearest your crosshair.

CONCORD THREAT INTEL

KR-9 “NEEDLE” ROCKETUnguided ballistic missile. It falls in a long arc from the horizon.
MOTH-3 LOITER DRONESlow and loud. It cruises in, then dives on a target.
SKIMMER CRUISE MISSILEFlies low and fast, then pitches into a terminal dive.
RAPTOR-X FIGHTERScreams over the fields dropping bombs. Shoot the jet or the bombs.
WARDEN GUNSHIPArmored helicopter. It hovers and fires rocket salvos.
HYDRA MIRVSplits into three warheads mid-flight. Kill it high.
COLOSSUS BOMBERFlying fortress with huge armor that carpets the fields with bombs.
DAY 1
FIRST LIGHT
— MARSHAL EDDA VOSS
DAY 1
SKY HELD
TRANSMISSION LOST
THE REACH IS BURNING
PAUSED